//
//  Mine_Movie_ViewController.m
//  豆瓣zlw
//
//  Created by lanou3g on 16/1/16.
//  Copyright © 2016年 zlw. All rights reserved.
//

#import "Mine_Movie_ViewController.h"
#import <UIImageView+WebCache.h>
#import "MovieModel.h"
#import "MovieDetaModel.h"
#import "LoginViewController.h"
#import "Moive_Data.h"
@interface Mine_Movie_ViewController ()
{
    NSMutableArray *arrAllData;
}

@end

@implementation Mine_Movie_ViewController

- (void)viewDidLoad {
    [super viewDidLoad];
    self.title=self.getmodel.movieName;
    self.Plot_simp.text=self.getmodelDeta.plot_simple;
    self.Genres.text=self.getmodelDeta.genres;
    self.Country.text=self.getmodelDeta.country;
    self.Runtime.text=self.getmodelDeta.runtime;
    [self.Poster sd_setImageWithURL:[NSURL URLWithString:self.getmodelDeta.poster]];
    NSLog(@"-------------------------%@",self.getmodelDeta.poster);
    self.Rating.text=self.getmodelDeta.rating;
    self.Rating_count.text= [NSString stringWithFormat:@"%@",self.getmodelDeta.rating_count ];
     self.Actors.text=self.getmodelDeta.actors;
    self.Release_data.text=self.getmodelDeta.release_date;
    
    [self.HUD hide:YES];
    
    
    
    // Do any additional setup after loading the view.
}

- (void)didReceiveMemoryWarning {
    [super didReceiveMemoryWarning];
    // Dispose of any resources that can be recreated.
}

/*
#pragma mark - Navigation

// In a storyboard-based application, you will often want to do a little preparation before navigation
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender {
    // Get the new view controller using [segue destinationViewController].
    // Pass the selected object to the new view controller.
}
*/

@end
